Here is a list of all documented class members with links to the class documentation for each member:
- i -
- Initialize() : AnimatorCharacterComponent, BaseCharacterComponent, BaseCharacterController, Character, CharacterManager, DeulPie.ExtraInk.Core.Interfaces.IManager, DeulPie.ExtraInk.Core.Managers.BaseManager, DeulPie.ExtraInk.Events.BaseEventChannel, DeulPie.ExtraInk.Plugins.BaseExtraInkPlugin, DeulPie.ExtraInk.Plugins.IExtraInkPlugin, ExampleServiceWithDI, ICharacterController, ICharacterRenderer, IService, SimpleAnimatorCharacterComponent, SimpleSpriteCharacterComponent, SpriteCharacterController, SpriteCharacterRenderer
- InitializeContainer() : DIBootstrapper
- InputActions() : InputActions
- Interact : InputActions.PlayerActions
- IsActive : BaseCharacterComponent
- IsAnimating : Character, ICharacterAnimator, ICPTweenCharacterAnimator, TextAnimationSystem
- IsAudioClipLoaded() : IAudioService
- IsAutoMode : IDialogueManager
- IsAutoPlaying() : IDialogueService
- IsBGMPlaying : IAudioManager, IAudioService
- IsCharacterVisible() : ICharacterService
- IsChoiceActive : IDialogueService
- IsDialogueActive : IDialogueManager, IDialogueService
- IsDialogueUIVisible() : IDialogueService
- IsEnabled : DeulPie.ExtraInk.Plugins.BaseExtraInkPlugin, DeulPie.ExtraInk.Plugins.IExtraInkPlugin
- IsFlipped : Character
- IsGenreSupported() : DeulPie.ExtraInk.Plugins.BaseExtraInkPlugin
- IsInitialized : CharacterDisplay, CharacterManager, DeulPie.ExtraInk.Core.Interfaces.IManager, DeulPie.ExtraInk.Core.Managers.BaseManager, DIBootstrapper, ExampleServiceWithDI, IService
- IsRegistered() : DIContainer, IDIContainer
- IsRegistered< T >() : DIContainer, IDIContainer
- IsShowingText() : DialogueManager, IDialogueManager
- IsSkipModeEnabled() : IDialogueService
- IsSpeaking : Character, ICharacterAnimator, ICPTweenCharacterAnimator
- IsSubscribed : DeulPie.ExtraInk.Events.BaseEventChannelListener
- IsTyping : IDialogueService
- IsValidObject() : DeulPie.ExtraInk.Events.GameObjectEventChannel
- IsValidValue() : DeulPie.ExtraInk.Events.FloatEventChannel, DeulPie.ExtraInk.Events.IntEventChannel, DeulPie.ExtraInk.Events.Vector3EventChannel
- IsVisible() : AnimatorCharacterComponent, BaseCharacterController, Character, CharacterDisplay, ICharacterController, ICharacterRenderer, SimpleAnimatorCharacterComponent, SpriteCharacterRenderer
- IsVoicePlaying() : IAudioService