Here is a list of all documented functions with links to the class documentation for each member:
- s -
- SafeExecute() : DeulPie.ExtraInk.Core.Managers.BaseManager
- SaveAudioSettings() : IAudioService
- SaveConfig() : DeulPie.ExtraInk.Plugins.BaseExtraInkPlugin
- SaveState() : DeulPie.ExtraInk.Core.Managers.BaseManager
- ScaleTo() : BaseCharacterController, Character, ICharacterController, ICharacterRenderer, SpriteCharacterController, SpriteCharacterRenderer
- SelectChoice() : IDialogueService
- SendMessage() : DeulPie.ExtraInk.Plugins.IPluginContext, DeulPie.ExtraInk.Plugins.PluginContext
- SendMessage< T >() : DeulPie.ExtraInk.Plugins.BaseExtraInkPlugin
- SetAnimationType() : DialogueManager
- SetAnimator() : Character
- SetAudioEffect() : IAudioService
- SetAutoPlaySpeed() : IDialogueService
- SetAutoSave() : ExtraInkWindow
- SetCallbacks() : InputActions.PlayerActions, InputActions.UIActions
- SetCharacterAlpha() : ICharacterService
- SetCharacterScale() : ICharacterService
- SetController() : Character
- SetData() : DeulPie.ExtraInk.Plugins.IPluginContext, DeulPie.ExtraInk.Plugins.PluginContext
- SetDialogueUIAlpha() : IDialogueService
- SetEventChannel() : DeulPie.ExtraInk.Events.BaseEventChannelListener
- SetFadeSpeed() : DialogueManager, IDialogueService
- SetMirror() : BaseCharacterComponent
- SetMixerParameter() : IAudioService
- SetRenderer() : Character
- SetScale() : BaseCharacterComponent
- SetSkipOnlyRead() : IDialogueService
- SetSpeakerStyle() : IDialogueService
- SetTextAnimationType() : IDialogueService
- SetTypingSpeed() : DialogueManager
- ShakeText() : TextAnimationSystem
- Show() : BaseCharacterComponent, BaseCharacterController, Character, ICharacterController, ICharacterRenderer, SpriteCharacterController, SpriteCharacterRenderer
- ShowCharacter() : DeulPie.ExtraInk.Events.CharacterEventChannel, DeulPie.ExtraInk.Events.EventChannelUsageExample, ICharacterService
- ShowChoices() : IDialogueService
- ShowDialogue() : DeulPie.ExtraInk.Events.EventChannelUsageExample
- ShowDialogueLine() : IDialogueService
- ShowDialogueUI() : IDialogueService
- ShowHistoryPanel() : IDialogueService
- ShowTextInstantly() : TextAnimationSystem
- ShowWindow() : ExtraInkWindow
- Shutdown() : DeulPie.ExtraInk.Plugins.BaseExtraInkPlugin, DeulPie.ExtraInk.Plugins.IExtraInkPlugin
- StartAutoPlay() : IDialogueService
- StartDialogue() : IDialogueService
- StartGame() : DeulPie.ExtraInk.Events.EventChannelUsageExample
- StartSpeaking() : BaseCharacterController, Character, ICharacterAnimator, ICharacterController, ICharacterService, ICPTweenCharacterAnimator, SpriteCharacterController
- StartTyping() : IDialogueService
- StopAllAnimations() : ICharacterAnimator, ICPTweenCharacterAnimator
- StopAllSFX() : IAudioService
- StopAmbient() : IAudioService
- StopAnimation() : TextAnimationSystem
- StopAutoPlay() : IDialogueService
- StopBGM() : IAudioService
- StopLoopingSFX() : IAudioService
- StopSpeaking() : BaseCharacterController, Character, ICharacterAnimator, ICharacterController, ICharacterService, ICPTweenCharacterAnimator, SpriteCharacterController
- StopTyping() : IDialogueService
- StopVoice() : IAudioService
- Subscribe() : DeulPie.ExtraInk.Events.BaseEventChannelListener, DeulPie.ExtraInk.Events.CharacterEventChannel, DeulPie.ExtraInk.Events.DialogueEventChannel, DeulPie.ExtraInk.Events.FloatEventChannel, DeulPie.ExtraInk.Events.GameObjectEventChannel, DeulPie.ExtraInk.Events.IntEventChannel, DeulPie.ExtraInk.Events.StringEventChannel, DeulPie.ExtraInk.Events.Vector3EventChannel, DeulPie.ExtraInk.Events.VoidEventChannel