ExtraInk 2.1
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InputActions.IUIActions Interface Reference

Interface to implement callback methods for all input action callbacks associated with input actions defined by "UI" which allows adding and removing callbacks. More...

Collaboration diagram for InputActions.IUIActions:
Collaboration graph

Public Member Functions

void OnNavigate (InputAction.CallbackContext context)
 Method invoked when associated input action "Navigate" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
void OnSubmit (InputAction.CallbackContext context)
 Method invoked when associated input action "Submit" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
void OnCancel (InputAction.CallbackContext context)
 Method invoked when associated input action "Cancel" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
void OnPoint (InputAction.CallbackContext context)
 Method invoked when associated input action "Point" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
void OnClick (InputAction.CallbackContext context)
 Method invoked when associated input action "Click" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
void OnRightClick (InputAction.CallbackContext context)
 Method invoked when associated input action "RightClick" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
void OnMiddleClick (InputAction.CallbackContext context)
 Method invoked when associated input action "MiddleClick" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
void OnScrollWheel (InputAction.CallbackContext context)
 Method invoked when associated input action "ScrollWheel" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
void OnTrackedDevicePosition (InputAction.CallbackContext context)
 Method invoked when associated input action "TrackedDevicePosition" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.
void OnTrackedDeviceOrientation (InputAction.CallbackContext context)
 Method invoked when associated input action "TrackedDeviceOrientation" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

Detailed Description

Interface to implement callback methods for all input action callbacks associated with input actions defined by "UI" which allows adding and removing callbacks.

See also
UIActions.AddCallbacks(IUIActions), UIActions.RemoveCallbacks(IUIActions)

Member Function Documentation

◆ OnCancel()

void InputActions.IUIActions.OnCancel ( InputAction.CallbackContext context)

Method invoked when associated input action "Cancel" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled
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◆ OnClick()

void InputActions.IUIActions.OnClick ( InputAction.CallbackContext context)

Method invoked when associated input action "Click" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled
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◆ OnMiddleClick()

void InputActions.IUIActions.OnMiddleClick ( InputAction.CallbackContext context)

Method invoked when associated input action "MiddleClick" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled
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◆ OnNavigate()

void InputActions.IUIActions.OnNavigate ( InputAction.CallbackContext context)

Method invoked when associated input action "Navigate" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled
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◆ OnPoint()

void InputActions.IUIActions.OnPoint ( InputAction.CallbackContext context)

Method invoked when associated input action "Point" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled
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◆ OnRightClick()

void InputActions.IUIActions.OnRightClick ( InputAction.CallbackContext context)

Method invoked when associated input action "RightClick" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled
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◆ OnScrollWheel()

void InputActions.IUIActions.OnScrollWheel ( InputAction.CallbackContext context)

Method invoked when associated input action "ScrollWheel" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled
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◆ OnSubmit()

void InputActions.IUIActions.OnSubmit ( InputAction.CallbackContext context)

Method invoked when associated input action "Submit" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled
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◆ OnTrackedDeviceOrientation()

void InputActions.IUIActions.OnTrackedDeviceOrientation ( InputAction.CallbackContext context)

Method invoked when associated input action "TrackedDeviceOrientation" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled
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◆ OnTrackedDevicePosition()

void InputActions.IUIActions.OnTrackedDevicePosition ( InputAction.CallbackContext context)

Method invoked when associated input action "TrackedDevicePosition" is either UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed or UnityEngine.InputSystem.InputAction.canceled.

See also
UnityEngine.InputSystem.InputAction.started, UnityEngine.InputSystem.InputAction.performed, UnityEngine.InputSystem.InputAction.canceled
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The documentation for this interface was generated from the following file:
  • D:/Projects/Team_Hajen/ICPDEV_Ink/Assets/DeulPie/ExtraInk/Input/InputActions.cs