ExtraInk 2.1
이야기 게임을 더 쉽게 만들수 있도록
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TextAnimationSystem Member List

This is the complete list of members for TextAnimationSystem, including all inherited members.

CompleteTyping(TextMeshProUGUI textComponent)TextAnimationSystem
FadeInText(TextMeshProUGUI textComponent, string text, float duration=-1f, Action onComplete=null)TextAnimationSystem
FadeInTextEn(TextMeshProUGUI textComponent, string text, float duration=-1f, Action onComplete=null) (defined in TextAnimationSystem)TextAnimationSystem
FadeOutText(TextMeshProUGUI textComponent, float duration=-1f, Action onComplete=null)TextAnimationSystem
FadeOutTextEn(TextMeshProUGUI textComponent, float duration=-1f, Action onComplete=null) (defined in TextAnimationSystem)TextAnimationSystem
Instance (defined in TextAnimationSystem)TextAnimationSystemstatic
IsAnimating(TextMeshProUGUI textComponent)TextAnimationSystem
SetDefaultFadeSpeed(float speed) (defined in TextAnimationSystem)TextAnimationSystem
SetDefaultShakeDuration(float duration) (defined in TextAnimationSystem)TextAnimationSystem
SetDefaultShakeIntensity(float intensity) (defined in TextAnimationSystem)TextAnimationSystem
SetDefaultTypingSpeed(float speed) (defined in TextAnimationSystem)TextAnimationSystem
ShakeText(TextMeshProUGUI textComponent, float intensity=-1f, float duration=-1f, Action onComplete=null)TextAnimationSystem
ShakeTextEn(TextMeshProUGUI textComponent, float intensity=-1f, float duration=-1f, Action onComplete=null) (defined in TextAnimationSystem)TextAnimationSystem
ShowTextInstantly(TextMeshProUGUI textComponent, string text, Action onComplete=null)TextAnimationSystem
StopAnimation(TextMeshProUGUI textComponent)TextAnimationSystem
TypeText(TextMeshProUGUI textComponent, string text, float speed=-1f, Action onComplete=null)TextAnimationSystem
TypeTextEn(TextMeshProUGUI textComponent, string text, float speed=-1f, Action onComplete=null) (defined in TextAnimationSystem)TextAnimationSystem